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Age of wonders 3 guide human campaign mission 5
Age of wonders 3 guide human campaign mission 5









I am playing peaceful since that is my default and I can imagine things playing out differently if you just use force of conquest on everyone. My allies are kinda useless on this map.Īnyways I am particularly curious on a warmonger's play through. I don't always want it to spawn in my capital 10+ turns or more away from the front lines.Īlso does Soppho dying in Amazon 2 have any consequences? She played really poorly. Seriously when spawning units like that we need someway to change where they appear. I probably wouldn't have gotten there in the turn limit. You can still use force to take the data and not lose the hero, which is what I did since the fella spawned half a map away in my capital. Just the typical choice of which side to pick.Īmazon 2 - if you give energy the the syndicate person for hacking you recruit them as a hero on a hoverbike. Vangard 2 - Didn't really see anything secret. Only choice being to war the other Dvar or not.

age of wonders 3 guide human campaign mission 5

This one just seemed really straight forward. Not really a secret since it looks like you would get that option no matter what? If you accept Creusa into your ranks she comes with you to Amazon 2.ĭvar 1 - I didn't really see anything that seemed super branching.

age of wonders 3 guide human campaign mission 5

Huy joined me on Vanguard 2.Īmazon 1 - you can change to Xenoplague, I stayed Celestian though. Vanguard 1 - Not sure if you always get changed to Promethean or if you only get it if you grab the factory. Kir'Ko Mission 1 - you can get Void tech by doing the Amazon Quest to befriend the Fishies.

age of wonders 3 guide human campaign mission 5

It is the tutorial and I am pretty sure it doesn't really have secrets. So I don't call the tutorial, Vanguard 1. BTW I view the tutorial as not directly part of the campaign since you can customize Jack after the tutorial mission but not anyone else after starting that campaign path(unless the leader changes like in Dvar 2). This may not be needed, it may be everything is more linear but I am pretty sure the Kir'Ko Void tech change is something that can be missed completely. Alright as someone who is kinda OC about seeing everything I figured I would start a thread to see if there are any interesting things/conditions I may have missed as well as to share what I have come across.











Age of wonders 3 guide human campaign mission 5